Snapology Long Island City

At Snapology, the team understands that children are meant to learn through play. When children are actively engaged in hands-on, interactive learning activities, their creativity flourishes, and they show a greater interest in school. Snapology helps your child grow up with a thirst for knowledge. How do they do it? Snapology engages children ages 2-14 using LEGO bricks, K’Nex, and technology. While the kids are having fun, Snapology sneaks in the educational concepts. In most cases, kids don’t realize how much they are learning!

It’s a win-win. You provide your child with the opportunity to learn valuable S.T.E.A.M. (Science, Technology, Engineering, Art, and Math) concepts, and they get to have a fantastic time.

Why Snapology?

Robust Curriculum • The comprehensive curriculum is constantly updated with fresh ideas, offering over 50 different program themes, representing over 450 hours of programming, and new programs are developed each year. With the diversity of the programs offered, students keep coming back year after year.

Educational Variety • Snapology offers themed programs, S.T.E.A.M. focused programs, Robotics, Animation, Video Game Design, Pre-School Programs, Competition Teams, and Specialized Programs.  

Endless Event Choices • Classes, camps, workshops, parties, scouting events, field trips, social skills groups, custom events . . . there are endless possibilities. 

Importance of S.T.E.A.M.

Engage and Inspire • Early childhood S.T.E.A.M. programs have been shown to dramatically increase a child's awareness and interest in Science, Technology, Engineering, Art and Math. Students show an increase in creativity, problem solving skills, and teamwork.

Prepare for the Future • S.T.E.A.M. careers are projected to grow by 13% between 2017-2027, compared to 9% for non-S.T.E.A.M. related jobs. The average median hourly wage for S.T.E.A.M. related jobs is $38.85, and of 100 S.T.E.A.M. occupations, 93% had wages above the national average.

Close the Gap • The US placed 38th of 71 countries in math and 24th in science. Of 35 members of the Organization for Economic Cooperation and Development, the US ranks 30th in math and 19th in science. US universities are expected to produce only 29% of the required graduates to fill the 1.4 million computer specialist job openings.

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